The Conflict between Mysticism and Technology

The populace is categorized in six technological levels: Savage, Barbarian, Civilized, Feudal, Imperial and Rationalists.

Magic is a real phenomenon in Alenta: intense when technology is primitive, its power diminishes as progress increases. This provokes deep dissension among cultures which in some cases leads to civil war and hatred among civilizations.

Shamans, druids, priests, sorcerers, and mentalists, make up the five houses of magic with distinct characteristics. The civilizations worship four societies of Gods: the atavistic Gods of Zenizekan, the necrophiliac Grisnus, the mythological Halosamis and the mystic Eyeisos.

In most advanced civilizations, magic has been consigned to a memory of the past, however, they possess explosive powder to launch missiles, motors they use to propel aerial devices and large gas dirigibles.

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The steamlifter is a good example of the Tratorian's technocratic breakthroughs.

The machine has become essential on the steppes, thanks to visibility over the high grasses and the respect imposed on the saurians.